ALK2 MIDI state format

Hello,
At the moment, I’ve managed to decode the ALK2 file format, and write a script to export ALK2 project files into Reaper format so I can do more heavy editing there (and do an actual mixdown!). I’ve got the tracks, and some automation converting now, but I’m at a loss now with trying to decode both the reaper and the ALK2 formats for storing FX state. The default state of OldSkoolVerb (VST3) looks like this in Reaper:

        OB8IC+5e7f4CAAAAAQAAAAAAAAACAAAAAAAAAAIAAAABAAAAAAAAAAIAAAAAAAAAQQIAAAEAAAAAABAA
        MQIAAAEAAABhcHJzWwkAAGUAiwF4nJ1VQU/UQBReuIhRExIBMSSGKOCpe2CBEAlpA2gwkRBBuc9uH9DstDO2UzabaOKFC/9A/wAhnDyQ4K/w4g/wRAh48Cf4puzI4s50
        Wpq83Zm+733fm/dmpvcrlcr0bKv2YgW2SUrFCM4foNXbnCSJAxGpU1jAF2NoJPUDVg2Zv0aCqHoD0oduaZXOvxrLZwBtJ2YpT4DO4Xikh0p581hkVkGUCBI1wIlICKva
        rG5A+rp4dDauBjIlZFin/maTMboFcb3qk5DvBivomehR0WON6X888UwKlBVXoMyo8HnLe6RTiNs7yPYSXZN2iSuwuQl/XINGmAoorCHBeY3WacAHR6a2VkijA/5fo79r
        HQfH5xefDs/cKY0WzsHhJCZhUm3EDLe4ZHuHyBmrtD5Wt9rB16v1h4s/rRn4QEnbwSEvn8F1rLneA96EJQMKUcaxgbjpUvoq0qze7z23qIekCSnPyvgeobOlEugKztvV
        k7Yc5FjeJ9sIrJXLQIXmXUN30Dr3r3plawrjToOlkSjfFBVpLsi8ZyuIbKoj2hw2SxfkX2jeFWBb/R6jt9ySKlKnvrFU+/H97i93VKPOY8hO0yv0TVkVFVqn8vWLfI7c
        YY1KwkkDltHxzCqRQXX8v9+ePtm//OYOafhFEMISvn9qpZfInA5pPzYtEMU/Nh1wXh90FWoFvtgtVqEMal7DuXsPf7FTCYjshL7B6eMe1i5AySP8F0N2X0QAAAAAAAAA
        AA==
        AFByb2dyYW1zOiBEZWZhdWx0ABAAAAA=

But looks like this in ALK2:

821.VMjLgvx....OVMEUy.Ea0cVZtMEcgQWY9vSRC8Vav8lak4Fc9TiMw3xYA0lX4MWUB4hKPkkKxgkKybWVsUUQ5MEUCQTQjc1RnEUSmQTPDMTRFglPy7FcGgUPBEkPu0jKZYGQIQTPqYSdzgSP5I2T1vTLNsVSggFayTDc1shK37jKmYWROAkP4DmcKkyP1MEQBMSPqjzLgojMHsDc4o2aqw1MwLFa4jCYkUVczfCaYUCNwQ0a3oWdw.WLKYUPwvlZRUTZlkWYtnELgkWRIkjSPQzaNUjUtT1cX4VTRgyPXU0PYkSbQIDZvQ1PHgyYzslUq4zJwYzRkYjKyMFZY81MDYlSG4DYpQlaRQSSOYkZYUETTglYDAiKhgFRmYGbZkGbg4xa0Q2LQ0VSzokYLsFTFYUa0TWVSYTZzUDQWUGbOkjZ0ElcJ4VaIUSTEgCVMwVNkcCQOMkRPkUQWEjR44lPkQ1R0czaSc1LwXiYxgiT5AiZwr1LJYGagIzJ2AiYFc1aB4lcZgTPscUZV0lQ1cjXp8VLZUjTo4jYqTVS0TWbvbWPGUVNEUVM1kmXsIUZVMiX1c1TnkzYIUUXDkmcyMiTwP1QnIlQwIUbOY0XwESPkgCbvT1LnshdZYzLCQkTgcjXHU2MYYGL2oEcj8jYxPjU34hRDs1c2YDRz81RqkCbH0TbjsBYOICZ0blZrAkROEGS4PFQ0H2ZJETMJMyMwT0SuMmXP4jUjUFdwfjcZs1RCQ0YrICLPISPy4jLq.GYqMGaBklM5Y1ZFkjRkMUTE8FMBg2MjEiRHgGavklaMcTLxoWQpsRQZQ1UAgUXvT2QoQ1RxHEbnQUa0DlbTMWY2fiM4rjLQAiaN8jQ34TS3njdxPkUUQ0YV0lRkgyR30VZhcjUooTRhI0PXkkd2kmbJEkQTM1MqXiLjUyTwrBd0QiSpYTNEEzY1I0L1TFbUUyZHk2aC8FNo0zbtD0cqf0TGYGMvbjdUclVEMyRwLGVU4FStw1UC0lMj8zMWI2Tq4BZxMka0ETa4LCYXM2Rtr1MHcSY2AUL3TTT77RRC8Vav8lak4Fc9vyKVMEUy.Ea0cVZtMEcgQWY9..

I tried taking a crack at it with a hex editor after base64-decoding it seems like the ALK2 format might be either compressed or encrypted? And then encoded with something. I’m hoping you guys can shed some light on this. I’m really eager to keep using ALK2 for my performances, but it’s really tough when I can’t do anything with the performance after without going through hoops. If I can figure this out, I’m happy to share the script with the community.